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Phase: Discovery

Summary: Participants break down a user’s experience with a product into steps and themes

Suggestion: Common to run workshop as part of a combined Empathy and User Journey Mapping workshop

What is a User Journey Mapping Workshop?

User journey mapping is a popular design workshop technique to break down how a user experiences a product into a sequence of steps and themes. A user journey map is essentially a large table with two primary axes. The horizontal axis represents steps the user takes over time, and the vertical axis represents different thematic experiences the user encounters while using the product.

There are two types of user journey maps that can be created during a workshop. The first type is a retrospective map that outlines the steps users currently take while using the product (often based on research findings). The second is a prospective map to examine how you think users will act with a new product idea.

When to use a User Journey Mapping workshop

User journey mapping workshops generally take place at the beginning of the design process and after the completion of some user research. It can provide a good starting-off point for the first few weeks of discovery and exploration.

It is important to note that if the map is to be based on assumptions the team is making about user behaviour rather than actual user data, it should be considered a hypothesis to be tested against data collected during future user research.

Benefits and frustrations

Benefits

  • Shift team and stakeholder mindset from features-first to a user and journey-centric process

  • Establish focus on customer needs

  • Help team members create a connection with users

  • Create alignment around common goals and product vision

  • Identify potential product opportunities

Frustrations

  • Difficulty defining journey map process, scope and standardization

  • Challenging to find data which accurately reflects user experiences in the real-world vs. superficial goals and needs

Planning

User journey mapping workshops are generally conducted in an informal manner to create an environment to support brainstorming among participants.

The following are a list of planning questions and requirements to consider:

  • Create a cross functional participant list including team members, stakeholders, and users (if required) to attend the workshop. The ideal size is 5-6 participants per user journey map. If there are more participants, divide into multiple groups with each creating a different map.

  • Define the objective of the workshop. Ask – What do you want to achieve? Why is it essential to answer this question before moving forward? Is the objective measurable?

  • Decide on which user type, user journey and scenario the workshop will focus on (pick one user type / journey / scenario focus on per map) and invite participants who have knowledge in this area.

  • Gather existing research and artifacts (if available) and share with all participants in advance of the workshop (e.g. existing UX, analytics, research reports, etc.). You can create a shared repository for participants to access.

  • Can assign “homework” to prepare participants such as open-ended thought-provoking starter questions, a short summary of available research, slides to highlight key concepts, background reading (articles), etc.

  • Select a location or virtual platform to hold workshop.

Supplies

Gather supplies to create a user journey map table:

  • Whiteboard, foam board or substitute material

  • Erasable markers, tape post-its (need three colours: pink, yellow and blue), Sharpies, dot stickers, and notepads for participants (supplies are dependent on materials used to create the user journey map)

Creating the User Journey Map

Create user journey map table for participants to complete during workshop (axes steps and themes can be added in advance or during workshop). You can use pink Post-it notes to represent the horizontal and vertical axis headers (appendix A).

Horizontal axis represents steps the user takes over time and are unique to each product.

Vertical axis represents thematic experiences the user encounters such as:

  • Actions - tasks user completes to move to next step

  • Questions - anything the user needs answered to move to next step

  • Happy moments - positive interactions that improve the experience for users

  • Pain points - frustrations and annoyances that create a bad experience for users

  • Opportunities - design ideas, concepts and enhancements that could be added to address pain points or improve user experience

When creating the journey map, it’s a good idea to make sure it is flexible and can be amended during the workshop (e.g. add/remove columns or rows, change horizontal header titles).

Conducting a User Journey Mapping workshop

How to run a user journey workshop:

  • Gather the group of team members, stakeholders, and users (if appropriate) in a room

  • Review and/or fill in the horizontal and vertical axes (as appropriate) with group

  • Give the team Sharpies and post-it notes (yellow and blue)

  • Group works together to fill in the grid, referencing the empathy map for inspiration (if completed)

  • Use yellow Post-its fill in the grid for all rows except “Opportunities”

  • Be sure to leave the “Opportunities” vertical axis blank until all others are complete using the blue Post-its

  • Don’t worry if some grids are blank as this is normal

  • When the table is complete, participants can also be asked to put a dot sticker on what they consider to be their top three pain points

  • After workshop, “Opportunities” can be placed in a separate table with the column headings “Problem” and “Opportunity” to be addressed later (appendix B)

Outcome

At the completion of the user journey mapping workshop, it is expected participants will gain insight into the following concepts and opportunities:

  • User-centric decision making

  • Designing products for users and journeys instead of features and processes

  • Potential product opportunities have been identified

Appendix A

Appendix B

References

Brignull, Harry. “How to run an Empathy & User Journey Mapping Workshop.” Harry Brignull, 4 Jan. 2016,
https://harrybr.medium.com/how-to-run-an-empathy-user-journey-mapping-workshop-813f3737067#.ep7vgtuu7 .

“Chapter 4: How to run a Customer Journey Mapping Workshop.” https://www.surveysensum.com/blog/chapter-4-customer-journey-mapping-workshop/ .

Kaplan, Kate. “How to Run a Journey-Mapping Workshop: A Step-by-Step Case Study.” Nielsen Norman Group, 5 Jul. 2020, https://www.nngroup.com/articles/journey-mapping-workshop/ .

Kaplan, Kate. “Journey Mapping in Real Life: A Survey of UX Practitioners. Nielsen Norman Group, 16 Oct. 2016, https://www.nngroup.com/articles/journey-mapping-ux-practitioners/

Additional Resources

Kaplan, Kate. “The 5 Steps for Successful Customer Journey Mapping.” Nielsen Norman Group, 28 May 2017, https://www.nngroup.com/articles/customer-journey-mapping-process/ .

Kaplan, Kate. “UX Workshops vs. Meetings: What’s the Difference?” Nielsen Norman Group, 16 Feb. 2020, https://www.nngroup.com/articles/workshops-vs-meetings/ .

Kaplan, Kate. “When and How to Create Customer Journey Maps.” Nielsen Norman Group, 31 Jul. 2016, https://www.nngroup.com/articles/customer-journey-mapping/ .

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